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if ((maxPoint-sample)<=0) {
maxPoint = sample;
firstPoint = true;
}
else {
if (firstPoint) {
Instantiate(money, vecPoint, Quaternion.identity);
firstPoint = false;
}
}RM

if ((maxPoint-sample)<=0) {
maxPoint = sample;
firstPoint = true;
}
else {
if (firstPoint) {
Instantiate(money, vecPoint, Quaternion.identity);
firstPoint = false;
}
}S
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ES

if ((maxPoint-sample)<=0) {
maxPoint = sample;
firstPoint = true;
}
else {
if (firstPoint) {
Instantiate(money, vecPoint, Quaternion.identity);
firstPoint = false;
}
}BL
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