
Title: Building Modern Data Stack for Game Analytics
Overview: Nowadays, game development has become data-driven. Game studios over the world adopting analytics to inform decision making across all levels of industry. The core of game analytics and insights is telemetry data. The best strategy is to log data in the format that is closest to the defined in the code without any aggregation. This strategy insures the least possible bias operated on the data. Unfortunately, this strategy also risks levitating the amount of data logged, streamed and stored. It is vital to design and implement data platform that will handle tremendous volume of data, support mix workloads of use cases from Business Intelligence, Data Science and Business Users. Handle data privacy and establish security. During the talk we will cover the history of data platforms and review reference architectures and use cases for modern data stack and finish the presentation with our data stack modernization use case.















