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int main() { return 0; }
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task<int> mission21(Player player, Mission21Params m21)
{
co_await m21.checkpoint1.reached_async();
Bot enemy1 = world.spawn("prick1", m21.enemy1_spawnbox);
co_await enemy1.is_dead_async();
player.reward("mission_complete", m21.rewards);
co_return 0;
}
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task<int> mission21(Player player, Mission21Params m21)
{
co_await m21.checkpoint1.reached_async();
Bot enemy1 = world.spawn("prick1", m21.enemy1_spawnbox);
co_await enemy1.is_dead_async();
player.reward("mission_complete", m21.rewards);
co_return 0;
}
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