WebGPU is the working name for a future web standard and JavaScript API for accelerated graphics and compute, aiming to provide "modern 3D graphics and computation capabilities". It is developed in the W3C GPU for the Web Community Group with engineers from Apple, Mozilla, Microsoft, Google, and others.[1]
Unlike WebGL, WebGPU is not a direct port of any existing native API. It is based on concepts in Vulkan, Metal, and Direct3D 12 and is intended to provide high performance on these modern graphics APIs across mobile and desktop platforms.[2]
https://en.wikipedia.org/wiki/WebGPU