2 риссуешь их
override func draw(_ rect: CGRect) {
let center = CGPoint(x: self.frame.width / 2, y: self.frame.height / 2)
let radius = CGFloat(self.frame.width / 2 - borderWidth)
let path1 = UIBezierPath(arcCenter: center, radius: radius, startAngle: firstAngle, endAngle: secondAngle - 0.11, clockwise: true)
createProperties(path: path1)
let path2 = UIBezierPath(arcCenter: center, radius: radius, startAngle: secondAngle + 0.1 , endAngle: thirdAngle - 0.11, clockwise: true)
createProperties(path: path2)
let path3 = UIBezierPath(arcCenter: center, radius: radius, startAngle: thirdAngle + 0.1 , endAngle: fourthAngle - 0.11 , clockwise: true)
createProperties(path: path3)
let path4 = UIBezierPath(arcCenter: center, radius: radius, startAngle: fourthAngle + 0.1 , endAngle: fifthAngle - 0.11, clockwise: true)
createProperties(path: path4)
let path5 = UIBezierPath(arcCenter: center, radius: radius, startAngle: fifthAngle + 0.1 , endAngle: finalAngle - 0.11, clockwise: true)
createProperties(path: path5)
}