C
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Size: a a a
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// Настройки
var snowCount = 22;
var snowColor = new Array("#b9dff4", "#b9dff5", "#b9dff6", "#b9dff7", "#b9dff8");
var snowType = new Array("Times");
var snowletter = "*"
var sinkSpeed = 0.5;
var snowSizeMin = 10;
var snowSizeMax = 40;
var snowLocation = 1; // 1 - по всему экрану, 2 - слева, 3 - по центру, 4 - справа
// Элементы для работы скрипта (здесь не стоит ничего менять)
var snow = new Array();
var marginbottom;
var marginright;
var timer;
var i_snow = 0;
var x_mv = new Array();
var crds = new Array();
var lftrght = new Array();
var browserinfos = navigator.userAgent;
var ie5 = document.all && document.getElementById && !browserinfos.match(/Opera/);
var ns6 = document.getElementById && !document.all;
var opera = browserinfos.match(/Opera/);
var browserok = ie5 || ns6 || opera;
function RandomMaker(range){
return Math.floor(range * Math.random());
}
function InitSnow(){
if (ie5 || opera){
marginbottom = document.body.scrollHeight;
marginright = document.body.clientWidth - 15;
}else if (ns6){
marginbottom = document.body.scrollHeight;
marginright = window.innerWidth - 15;
}
var snowsizerange = snowSizeMax - snowSizeMin;
for (i = 0; i <= snowCount; i++){
crds[i] = 0;
lftrght[i] = Math.random() * 15;
x_mv[i] = 0.03 + Math.random() / 10;
snow[i] = document.getElementById("s" + i);
snow[i].style.fontFamily = snowType[RandomMaker(snowType.length)];
snow[i].size = RandomMaker(snowsizerange) + snowSizeMin;
snow[i].style.fontSize = snow[i].size + "px";
snow[i].style.color = snowColor[RandomMaker(snowColor.length)];
snow[i].style.zIndex = 1000;
snow[i].sink=sinkSpeed * snow[i].size / 5;
if (snowLocation == 1){
snow[i].posx = RandomMaker(marginright - snow[i].size);
}
if (snowLocation == 2){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size);
}
if (snowLocation == 3){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size) + marginright / 4
}
if (snowLocation == 4){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size) + marginright / 2
}
snow[i].posy = RandomMaker(2 * marginbottom - marginbottom - 2 * snow[i].size);
snow[i].style.left = snow[i].posx + "px";
snow[i].style.top = snow[i].posy + "px";
}
MoveSnow();
}
function MoveSnow(){
for (i = 0; i <= snowCount; i++){
crds[i] += x_mv[i];
snow[i].posy += snow[i].sink;
snow[i].style.left = snow[i].posx + lftrght[i] * Math.sin(crds[i]) + "px";
snow[i].style.top = snow[i].posy + "px";
if (snow[i].posy >= marginbottom - 2 * snow[i].size ||
parseInt(snow[i].style.left) > (marginright - 3 * lftrght[i])){
if (snowLocation == 1){
snow[i].posx = RandomMaker(marginright - snow[i].size)
}
if (snowLocation == 2){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size)
}
if (snowLocation == 3){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size) + marginright / 4
}
if (snowLocation == 4){
snow[i].posx = RandomMaker(marginright / 2 - snow[i].size) + marginright / 2
}
snow[i].posy = 0;
}
}
var timer = setTimeout("MoveSnow()", 50);
}
for (i = 0; i <= snowCount; i++){
document.write("<span id='s" + i + "' style='position:absolute;top:-" + snowSizeMax +
"'>" + snowletter + "</span>");
}
if (browserok){
window.onload = InitSnow;
}
C2
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