#вакансия #Unity #Developer #удаленка #US
Inspirit is looking for a full-time Unity Engineer to join our team immediately.
Founded by a team of Stanford University and Georgia Tech researchers, We create immersive educational platform providing the tools instructors need to create interactive lessons for students to experience science, in ways that were considered impossible before.
We are an equal opportunity workplace. We are deeply committed to building an inclusive workplace for people of all races, ages, gender identities, sexual orientations, religions, and ethnicities.
We raised $3.6M till date
What Will You Do? 👩💼
Act independently as a mid-level contributor in architectural strategy for major, complex implementations involving high-volume, globally-distributed services
Develop software solutions by studying information needs, conferring with users, studying systems flow, data usage, and work processes; investigating problem areas; and following the software development lifecycle
Determine operational feasibility by evaluating analysis, problem definition, requirements, solution development, and proposed solutions
Collaborate with your peers and R&D to develop specific new requirements and improve productivity
Create templates and set code structures as the middle software engineer
Review code and give feedback to junior developers (and work with a network of international developers on our team)
What Skills Do you Need to Succeed? 🎆
2-4 years of experience as Unity3D Developer
Solid understanding of core engineering principles and computer science concepts, such as algorithms, data structures, networking, and creating user interfaces
Strong understanding of environment setup in Unity (texturing, lighting, shaders, URP, HDRP)
Proficient at game physics and have an excellent understanding of real-time physics and implementation knowledge of the same in Unity
Ability to plan projects from a technical standpoint, identifying and designing development tasks based on specifications
Experience in identifying bottlenecks, debugging, optimizing memory and space usage
Proficient knowledge of code versioning tools such as Git
Offer solutions with great problem-solving skills and a proactive attitude
Ability to integrate research, conduct fail-fast POCs and implement MVPs at high velocity
Nice to have
BA/BS Degree in Game Development, Computer Science, or Engineering
Strong knowledge of data oriented design with OOP
Experience developing creator platforms in Unity
Experience building custom editors, inspectors, and tooling within Unity in a professional product
Why we love working here 🤟
We are committed to changing the face of education and making a difference in the lives of the creators and students we serve
We serve the next generation of (Gen-Z) learners: this comes with exciting new opportunities to build a truly unique product, design, brand, and identity
We have a diverse and global team that works together on a daily basis to make our dreams a reality
We are a remote-first company: all you need for work is your laptop and high-speed internet!
We have a work-hard, play-hard culture: we work hard to meet our deadlines, but we also know how to celebrate after!
If you feel that this is a match — write at
@Fox33_33 with your CV