import pygame
pygame.init()
screen = pygame.display.set_mode((320,200))
x = 32
y = 32
t = [1,0,0,
0,0,0,
0,0,0]
x1 = 0
y1 = 0
while 1:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
for i in t:
if t[i] == 1:
pygame.draw.rect(screen,[136,136,136],(x1,y1,32,32))
if i%3 == 0:
y1 -=32
x1 = 0
x1+=32
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
x-=0.1
if keys[pygame.K_RIGHT]:
x+=0.1
if keys[pygame.K_UP]:
y-=0.1
if keys[pygame.K_DOWN]:
y+=0.1
screen.fill((0,0,0))
pygame.draw.rect(screen,[136,136,136],(x,y,32,32))
pygame.display.flip()
че не рисует то