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2020 August 26

АК

Александр Карачёв... in War Thunder Blog
спасибо улитке за марафон и халявные фраги
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R

Redeemer in War Thunder Blog
ох бля
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R

Redeemer in War Thunder Blog
хотите ор?
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R

Redeemer in War Thunder Blog
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R

Redeemer in War Thunder Blog
это обычный клиент
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СД

Станислав Донской... in War Thunder Blog
Не расчитали?
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R

Redeemer in War Thunder Blog
Станислав Донской
Не расчитали?
по ходу
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АА

Александр Александро... in War Thunder Blog
Бля
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АА

Александр Александро... in War Thunder Blog
Выехал на тигре первом
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АА

Александр Александро... in War Thunder Blog
Что бы сделать 1 фраг
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АА

Александр Александро... in War Thunder Blog
И в этом сомневаюсь
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АА

Александр Александро... in War Thunder Blog
Сковородка лучше
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T

Tacticool North Towe... in War Thunder Blog
Электрики заебали
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АА

Александр Александро... in War Thunder Blog
Но я её просрал
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NK

ID:0 in War Thunder Blog
Очень много букав

Seems they removed keeping dead tanks and ships on the battlefield after people died (RIP realism)
-The trpohy icon for lions you got from battle trophies has been changed to coin icons (like a stack of coins)
-Bagladesh has been added in the game UI (probably for future localization)
-Voicelines have been added for mine warnings (like currently your capain screams torps left/right etc.)
-AKMS (the assault rifle) has been added as a 3D decoration
- M1 helmet 3D decoration has also been added
- Same wtih a "sports ball"
-Jaguar has tons of changes to their Flight models
-Q5 same thing
-Gear steering changes on the Su7B and BKL
-Thunderbolt Mk1 has been added
-A4B loadout icon changes
-Same for the B57 and BF110 and many other planes
-"gearSinkRangeLR" changed on all IL28 variants
-Jaguars (both variants) got CCIP for rockets, bombs and guns
-Jaguars got their loadouts
jaguars have a new DART type rocket
-Also got RWR
-French Jag gets Magics, Brit gets AIM9Gs
-Mig21SMT got lew loadouts. Mixed R3Rs and R60s/R3S`
-P40f-5 Has been added to France I think
-Lots of sensors have been removed for some reason
а это чуть по конкретнее
- New controls:
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_BOMB";"Switch selected weapon to bombs"
- "hotkeys/ID_FIRE_COMMON_HELICOPTER";"Fire selected weapon"
- "hotkeys/ID_EXIT_SHOOTING_CYCLE_MODE_HELICOPTER";"Exit selected weapon mode"
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_CANNON_HELICOPTER";"Switch selected weapon to guns"
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_ROCKET_HELICOPTER";"Switch selected weapon to missiles"
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_BOMB_HELICOPTER";"Switch selected weapon to bombs"re primary weapons "
- "hotkeys/ID_FIRE_PRIMARY_HELICOPTER";"Fire primary weapons "
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_PRIMARY";"Swith primary weapons "
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_SECONDARY";"Swith secondary weapons "
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_PRIMARY_HELICOPTER";"Swith primary weapons "
- "hotkeys/ID_SWITCH_SHOOTING_CYCLE_SECONDARY_HELICOPTER";"Swith secondary weapons
- New menu lines:
- "item/chance";"Drop chance"
- "item/chance/low";"Low"
- "item/chance/average";"Average"
- "item/chance/high";"High"
- New events: "missions/tank_event_in_random_battles_arcade";"Ground Arcade Battles"
- "missions/tank_event_in_random_battles_arcade/desc";"Tank Arcade Battles is a mode that includes ground vehicles and the possible use of aviation through a system of game events. Markers are used in this mode above both allies and enemies. Vehicle mobility characteristics are better than in Realistic mode. Vehicles of any nation may be present in a team. The maximum number of respawns in a battle is 3."
- "missions/tank_event_in_random_battles_historical";"Ground Realistic Battles"
- "missions/tank_event_in_random_battles_historical/desc";"Ground Vehicle Realistic Battles is a mode that includes both ground vehicles and aviation. Special spawn points are used in this
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NK

ID:0 in War Thunder Blog
mode, which are accrued for successful actions in a battle and are spent on subsequent respawns on ground vehicles or aircraft. The number of points received at the beginning of the battle allows you to run ground vehicles. Markers are only used to indicate allies. Vehicle characteristics are as close as possible to the real ones. Vehicles of one or more nations may be present in a team, only the battles with two participating nations are possible."
- "missions/tank_event_in_random_battles_historical";"Ground Realistic Battles"
- "missions/tank_event_in_random_battles_historical/desc";"Ground Vehicle Realistic Battles is a mode that includes both ground vehicles and aviation. Special spawn points are used in this mode, which are accrued for successful actions in a battle and are spent on subsequent respawns on ground vehicles or aircraft. The number of points received at the beginning of the battle allows you to run ground vehicles. Markers are only used to indicate allies. Vehicle characteristics are as close as possible to the real ones. Vehicles of one or more nations may be present in a team, only the battles with two participating nations are possible."
- "missions/tank_event_in_random_battles_simulator";"Ground Simulator Battles"
- Aleutian Islands added to lang files.
- New UI messages:
- "HUD/TXT_WEAPON_LOCK_NO_WEAPON";"No self-homing missiles "
- "HUD/TXT_WEAPON_LOCK_SESOR_LOCK_REQUIRED";"Radar lock is required"
- "HUD/WEAPON_SELECTION_OFF";"Weapon selection off"
- "HUD/CURRENT_SELECTED_WEAPON";"Weapon Cycle Mode is now: "
- New vehicles:
- P-40F-5 Lafayette (FR)
- Tier II
- 2.3 / 2.3 / 2.7
- 850 GE
- Jaguar A (FR)
- Tier VI
- 10.0 / 10.0 / 9.7
- After the Étendard.
- New modifications:
- "modification/type_86_turret_improvement";"ZBD86 Late"
- "modification/uk_mk_n1_540lb";"Mk.N1 540lb"
- "modification/uk_mk_10_1000lb";"Mk.10 1000lb"
- "modification/fr_lr_100_4";"LR 100-4"
- "modification/uk_lau_5003b_a";"LAU-5003 B/A"
- "modification/us_aim_9g";"AIM-9G"
- New weapons:
- "weapons/uk_540lbs";"Mk.M1 540 lb bomb"
- "weapons/fr_tba_ecc";"TBA ECC rockets"
- "weapons/fr_tba_multidart_ab";"TBA Multi-Dart 100 AB rockets"
-
"weapons/us_aim9g_sidewinder";"AIM-9G Sidewinder air-to-air missiles"
- "weapons/125mm_HJ_73_rocket_launcher_user_cannon"
- "125mm_hj_73";"HJ-73"
- "125mm_hj_73e";"HJ-73E"
- "weapons/120mm_10th_Year_type_user_cannon";"120 mm 12th Year Type cannon"
- New attachables:
- akms_premium
- helmet_m1_late
- sports_balls
- New game setting: pc_xboxOne_only_events, unavailable on PS4 and Android.
- New game setting: ShowDropChanceInTrophy, only visible to devs and testers.
- PBJ-1J and H switched places.
- Jaguar GR. 1 – statcard fixed.
- Thunderbolt Mk. I – engine model fixed.
- T-69 II G is now from Bangladesh.
- Statcard fixes to ships.
- Strv 104 – received its statcard and tech tree image.
- Dead tanks no longer remain on the battlefield.
- New sounds:
- mineInView
- mineInViewLef
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NK

ID:0 in War Thunder Blog
t
- mineInViewRight
- mineInViewRear

#dev #datamining
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NK

ID:0 in War Thunder Blog
Еще немного датамайна + док.

-UK got a 540Lb bomb added (for the Jag)
-Russian ATGM launchers got some animation changes and the 9M14M rocket got its pen changed from 600 to 900mm.
-New chinese ATGM launchers shown in the devstream added (
-Russian 50 cal added (Kord) probably for the new T72s
-Matra Radar guided missile had some changes. "sideLobesAttenuation" is now -23 was -18 (seems to be a wider field of vision)

#dev #datamining
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NK

ID:0 in War Thunder Blog
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АА

Александр Александро... in War Thunder Blog
Ебать мой хуй
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